Starfield Developer Explains Why It Differs from Fallout and Elder Scrolls

Bruce Nesmith, a systems designer for Bethesda’s 2023 RPG, Starfield, has addressed why the game did not meet the production standards associated with its iconic predecessors, Fallout and The Elder Scrolls. Despite its release being met with critical praise, player reactions have been mixed.
Starfield’s Mixed Reception
Upon its launch on September 6, 2023, Starfield drew attention for its ambitious features but struggled to establish long-term engagement among players. According to SteamDB, the game has been averaging fewer concurrent players than both Skyrim: Special Edition and Fallout 4.
Key Issues Identified
- Procedural Generation: Nesmith highlighted this as a significant factor contributing to players’ dissatisfaction. He noted that the repetitive nature of the game’s planets detracted from the excitement.
- Lack of Diversity in Foes: The game largely features human enemies, which disappointed some players who expected a broader range of challenges.
Developer Insights and Future Content
In a recent episode of the FRVR Podcast, Nesmith acknowledged the game’s strengths while conceding that it doesn’t match the caliber of Fallout or Skyrim. He expressed pride in the development team’s work but indicated that the game’s issues stemmed from its inherent design choices.
Former Bethesda developer Nate Purkeypile previously commented that the game felt too sterile, adding another layer to the discussion on player experience.
Upcoming Developments
For loyal fans, Bethesda has plans to release additional content for Starfield. A second story DLC is in the works, following the previously released Shattered Space. However, it is uncertain how long the developer will prioritize Starfield, especially with the anticipated focus shifting toward The Elder Scrolls 6.
Despite Starfield’s initial sales success, its staying power appears unclear as the gaming community navigates its unique offerings and intrinsic flaws.